Archive for resident evil

Silent Hill 2: “For me, it’s always like this” (Part 1)

Posted in Game Analysis with tags , , , on December 5, 2011 by pixeltheater

I’m not ashamed to admit it: horror games scare the crap out of me. And yet I love them, and none more so than the Silent Hill series.

When Resident Evil was released in 1996, it ushered in a new era of “survival horror” games. Technology had finally reached the point where a game could be truly immersive and scary.

Well, not that scary.

Three years later, Silent Hill was released on the Playstation, and while both series were lumped into the horror genre, they each had a distinctive way of eliciting scares. RE relied more on surprising the player, such as the infamous hallway early in the first game in which a Cerberus (the game’s zombie hounds) bursts through a window without warning.


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